

Slap it on Command Tower for best results.īear Umbra Also not "ramp" in the traditional sense, but can set up some explosive 2nd mains or leave mana up for instant speed interaction. Weirding Wood Make 2 extra mana? Yes please. Could be replaced with another ramp aura if neededĭryad of the Ilysian Grove Stupid sexy plant man color fixes your mana and lets you play an extra land each turn.
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This can scale out of hand fairly quickly if not removed.Īs Foretold Not "ramp" in the traditional sense, but getting in a few free spells before getting dealt with can be really helpful. I'm hoping this thing will survive a table rotation or two for some big mana opportunities. Sanctum Weaver An exciting new piece of Enchantress tech from MH2. Useful for both color fixing and ramping early on.įarseek Helpful for finding those Shock Lands Utopia Sprawl Wow this thing spiked recently. This could also be an Exploration if you have one, or Wild Growth if you would like a budget alternative.

Most helpful in the early-mid game, but can be relevant any point in the game, and is easily played at 1 cmc. I tried to balance out having the majority of ramp effects on Enchantments for maximizing synergy with the Enchantress effects.īurgeoning Sneak out some land drops when your opponents play lands.

This deck has a fairly low to the ground average cmc, but means of ramping early and getting faster mana for explosive plays.
